This is the complete list of members for Shader, including all inherited members.
| BaseShader(Core &core) | BaseShader | |
| clear() | BaseShader | |
| EShaderType enum name | Shader | |
| Fragment enum value | Shader | |
| getAttributes() const | Shader | |
| getConstantDeclarations() const | BaseShader | |
| getDescriptorSetLayout() const | BaseShader | |
| getDisplayName() const | BaseShader | |
| getFragmentModule() const | Shader | |
| getSamplerDeclarations() const | BaseShader | |
| getSSBODeclarations() const | BaseShader | |
| getUBODeclarations() const | BaseShader | |
| getVertexModule() const | Shader | |
| init(utility::ErrorState &errorState) | Object | virtual |
| initLayout(VkDevice device, nap::utility::ErrorState &errorState) | BaseShader | protected |
| isIDProperty(rtti::Instance &object, const rtti::Property &property) | Object | static |
| load(const std::string &displayName, const std::vector< std::string > &searchPaths, const char *vertShader, int vertSize, const char *fragShader, int fragSize, utility::ErrorState &errorState) | Shader | protected |
| loadDefault(const std::string &displayName, utility::ErrorState &errorState) | Shader | protected |
| mConstantDeclarations | BaseShader | protected |
| mDescriptorSetLayout | BaseShader | protected |
| mDisplayName | BaseShader | protected |
| mID | Object | |
| mRenderService | BaseShader | protected |
| mSamplerDeclarations | BaseShader | protected |
| mSSBODeclarations | BaseShader | protected |
| mUBODeclarations | BaseShader | protected |
| Object() | Object | |
| Object(Object &)=delete | Object | |
| Object(Object &&)=delete | Object | |
| onDestroy() | Object | virtual |
| operator=(const Object &)=delete | Object | |
| operator=(Object &&)=delete | Object | |
| Resource() | Resource | |
| Shader(Core &core) | Shader | |
| ShaderTypeFlags typedef | Shader | |
| verifyShaderVariableDeclarations(utility::ErrorState &errorState) | BaseShader | protected |
| Vertex enum value | Shader | |
| ~BaseShader() | BaseShader | virtual |
| ~Object() | Object | virtual |
| ~Shader() | Shader |