6 #include <utility/dllexport.h>
7 #include <nap/numeric.h>
13 class LightComponentInstance;
unsigned int uint
Definition: numeric.h:23
Definition: lightcomponent.h:211
bool NAPAPI isLightEnabled(LightFlags flags)
bool NAPAPI isShadowSupported(LightFlags flags)
ShadowFlags NAPAPI getShadowFlags(const std::vector< LightComponentInstance * > lights)
void NAPAPI updateLightFlags(const LightComponentInstance &light, LightFlags &outFlags)
LightFlags NAPAPI getLightFlags(const LightComponentInstance &light, uint index)
uint ShadowFlags
Definition: lightflags.h:67
uint NAPAPI getLightType(LightFlags flags)
uint NAPAPI getLightIndex(LightFlags flags)
bool NAPAPI isShadowEnabled(LightFlags flags)
Definition: templateapp.h:17
uint LightFlags
Definition: lightflags.h:19
uint NAPAPI getShadowMapType(LightFlags flags)