NAP
VertexAttribute< ELEMENTTYPE > Member List

This is the complete list of members for VertexAttribute< ELEMENTTYPE >, including all inherited members.

addData(const ELEMENTTYPE &element)VertexAttribute< ELEMENTTYPE >
addData(const ELEMENTTYPE *elements, int numElements)VertexAttribute< ELEMENTTYPE >
BaseVertexAttribute()BaseVertexAttribute
clear()VertexAttribute< ELEMENTTYPE >
getCapacity() const overrideVertexAttribute< ELEMENTTYPE >virtual
getCount() const overrideVertexAttribute< ELEMENTTYPE >virtual
getData() constVertexAttribute< ELEMENTTYPE >
getData()VertexAttribute< ELEMENTTYPE >
getFormat() const overrideVertexAttribute< ELEMENTTYPE >virtual
getRawData() overrideVertexAttribute< ELEMENTTYPE >protectedvirtual
init(utility::ErrorState &errorState)Objectvirtual
isIDProperty(rtti::Instance &object, const rtti::Property &property)Objectstatic
mAttributeIDBaseVertexAttribute
mDataVertexAttribute< ELEMENTTYPE >
mIDObject
Object()Object
Object(Object &)=deleteObject
Object(Object &&)=deleteObject
onDestroy()Objectvirtual
operator=(const Object &)=deleteObject
operator=(Object &&)=deleteObject
operator[](std::size_t index)VertexAttribute< ELEMENTTYPE >
operator[](std::size_t index) constVertexAttribute< ELEMENTTYPE >
reserve(size_t numElements) overrideVertexAttribute< ELEMENTTYPE >virtual
resize(size_t numElements)VertexAttribute< ELEMENTTYPE >
Resource()Resource
setData(const std::vector< ELEMENTTYPE > &values)VertexAttribute< ELEMENTTYPE >
setData(const ELEMENTTYPE *elements, int numElements)VertexAttribute< ELEMENTTYPE >
~Object()Objectvirtual