| ComponentInstance(EntityInstance &entity, Component &resource) | ComponentInstance | |
| draw() | RenderToWindowComponentInstance | |
| nap::RenderableComponentInstance::draw(IRenderTarget &renderTarget, VkCommandBuffer commandBuffer, const glm::mat4 &viewMatrix, const glm::mat4 &projectionMatrix) | RenderableComponentInstance | |
| getComponent() const | ComponentInstance | |
| getComponent() const | ComponentInstance | |
| getEntityInstance() const | ComponentInstance | |
| getLayer() const | RenderableComponentInstance | |
| getMask() const | RenderableComponentInstance | |
| getMaterialInstance() | RenderToWindowComponentInstance | |
| getMaterialInstance() const | RenderToWindowComponentInstance | |
| getMode() const | RenderToWindowComponentInstance | |
| getRank() const | RenderableComponentInstance | |
| getRatio() const | RenderToWindowComponentInstance | |
| getTags() const | RenderableComponentInstance | |
| includesMask(RenderMask otherMask) | RenderableComponentInstance | |
| init(utility::ErrorState &errorState) override | RenderToWindowComponentInstance | virtual |
| nap::ComponentInstance::init(utility::ErrorState &errorState) | ComponentInstance | |
| isIDProperty(rtti::Instance &object, const rtti::Property &property) | Object | static |
| isSupported(nap::CameraComponentInstance &camera) const override | RenderToWindowComponentInstance | virtual |
| isVisible() const | RenderableComponentInstance | |
| mID | Object | |
| mRenderService | RenderableComponentInstance | protected |
| Object() | Object | |
| Object(Object &)=delete | Object | |
| Object(Object &&)=delete | Object | |
| onDestroy() | Object | virtual |
| onDraw(IRenderTarget &renderTarget, VkCommandBuffer commandBuffer, const glm::mat4 &viewMatrix, const glm::mat4 &projectionMatrix) override | RenderToWindowComponentInstance | protectedvirtual |
| operator=(const Object &)=delete | Object | |
| operator=(Object &&)=delete | Object | |
| RenderableComponentInstance(EntityInstance &entity, Component &resource) | RenderableComponentInstance | |
| RenderToWindowComponentInstance(EntityInstance &entity, Component &resource) | RenderToWindowComponentInstance | |
| setMode(RenderToWindowComponent::EScaleMode mode) | RenderToWindowComponentInstance | |
| setRatio(const glm::vec2 &ratio) | RenderToWindowComponentInstance | |
| setVisible(bool visible) | RenderableComponentInstance | |
| update(double deltaTime) | ComponentInstance | virtual |
| ~Object() | Object | virtual |