| ComponentInstance(EntityInstance &entity, Component &resource) | ComponentInstance |  | 
  | draw() | RenderToWindowComponentInstance |  | 
  | nap::RenderableComponentInstance::draw(IRenderTarget &renderTarget, VkCommandBuffer commandBuffer, const glm::mat4 &viewMatrix, const glm::mat4 &projectionMatrix) | RenderableComponentInstance |  | 
  | getComponent() const | ComponentInstance |  | 
  | getComponent() const | ComponentInstance |  | 
  | getEntityInstance() const | ComponentInstance |  | 
  | getLayer() const | RenderableComponentInstance |  | 
  | getMask() const | RenderableComponentInstance |  | 
  | getMaterialInstance() | RenderToWindowComponentInstance |  | 
  | getMaterialInstance() const | RenderToWindowComponentInstance |  | 
  | getMode() const | RenderToWindowComponentInstance |  | 
  | getRank() const | RenderableComponentInstance |  | 
  | getRatio() const | RenderToWindowComponentInstance |  | 
  | getTags() const | RenderableComponentInstance |  | 
  | includesMask(RenderMask otherMask) | RenderableComponentInstance |  | 
  | init(utility::ErrorState &errorState) override | RenderToWindowComponentInstance | virtual | 
  | nap::ComponentInstance::init(utility::ErrorState &errorState) | ComponentInstance |  | 
  | isIDProperty(rtti::Instance &object, const rtti::Property &property) | Object | static | 
  | isSupported(nap::CameraComponentInstance &camera) const override | RenderToWindowComponentInstance | virtual | 
  | isVisible() const | RenderableComponentInstance |  | 
  | mID | Object |  | 
  | mRenderService | RenderableComponentInstance | protected | 
  | Object() | Object |  | 
  | Object(Object &)=delete | Object |  | 
  | Object(Object &&)=delete | Object |  | 
  | onDestroy() | Object | virtual | 
  | onDraw(IRenderTarget &renderTarget, VkCommandBuffer commandBuffer, const glm::mat4 &viewMatrix, const glm::mat4 &projectionMatrix) override | RenderToWindowComponentInstance | protectedvirtual | 
  | operator=(const Object &)=delete | Object |  | 
  | operator=(Object &&)=delete | Object |  | 
  | RenderableComponentInstance(EntityInstance &entity, Component &resource) | RenderableComponentInstance |  | 
  | RenderToWindowComponentInstance(EntityInstance &entity, Component &resource) | RenderToWindowComponentInstance |  | 
  | setMode(RenderToWindowComponent::EScaleMode mode) | RenderToWindowComponentInstance |  | 
  | setRatio(const glm::vec2 &ratio) | RenderToWindowComponentInstance |  | 
  | setVisible(bool visible) | RenderableComponentInstance |  | 
  | update(double deltaTime) | ComponentInstance | virtual | 
  | ~Object() | Object | virtual |