NAP
SDLInputService Member List

This is the complete list of members for SDLInputService, including all inherited members.

controllerInstanceExists(int instance) constSDLInputService
created()Serviceprotectedvirtual
getConfiguration()Serviceprotected
getConfiguration() constServiceprotected
getControllerNumber(int instance) constSDLInputService
getCore()Service
getCore() constService
getDependentServices(std::vector< rtti::TypeInfo > &dependencies) overrideSDLInputServicevirtual
getIniFilePath() constServiceprotected
getIniFilePath(const std::string &appendix) constServiceprotected
getModule() constService
getTypeName() constService
init(utility::ErrorState &error) overrideSDLInputServicevirtual
isConnected(int controllerNumber) constSDLInputService
isGameController(int instance) constSDLInputService
operator=(const Service &)=deleteService
operator=(Service &&)=deleteService
postResourcesLoaded()Serviceprotectedvirtual
postUpdate(double deltaTime)Serviceprotectedvirtual
preResourcesLoaded()Serviceprotectedvirtual
preShutdown()Serviceprotectedvirtual
preUpdate(double deltaTime)Serviceprotectedvirtual
registerObjectCreators(rtti::Factory &factory)Serviceprotectedvirtual
SDLInputService(ServiceConfiguration *configuration)SDLInputService
Service(ServiceConfiguration *configuration)Service
Service(ServiceConfiguration *configuration)Service
Service(Service &)=deleteService
Service(Service &&)=deleteService
shutdown() overrideSDLInputServicevirtual
update(double deltaTime) overrideServicevirtual
update(double deltaTime)Serviceprotectedvirtual
~Service()Servicevirtual