| ComponentInstance(EntityInstance &entity, Component &resource) | ComponentInstance | |
| createRenderableMesh(IMesh &mesh, MaterialInstance &materialInstance, utility::ErrorState &errorState) | RenderableMeshComponentInstance | |
| createRenderableMesh(IMesh &mesh, utility::ErrorState &errorState) | RenderableMeshComponentInstance | |
| draw(IRenderTarget &renderTarget, VkCommandBuffer commandBuffer, const glm::mat4 &viewMatrix, const glm::mat4 &projectionMatrix) | RenderableComponentInstance | |
| getClipRect() const | RenderableMeshComponentInstance | |
| getComponent() const | ComponentInstance | |
| getComponent() const | ComponentInstance | |
| getEntityInstance() const | ComponentInstance | |
| getLayer() const | RenderableComponentInstance | |
| getMask() const | RenderableComponentInstance | |
| getMaterialInstance() | RenderableMeshComponentInstance | |
| getMesh() | RenderableMeshComponentInstance | |
| getMeshInstance() | RenderableMeshComponentInstance | |
| getOrCreateMaterial() | RenderableMeshComponentInstance | |
| getRank() const | RenderableComponentInstance | |
| getRenderableMesh() const | RenderableMeshComponentInstance | |
| getTags() const | RenderableComponentInstance | |
| getTransform() | RenderableMeshComponentInstance | |
| includesMask(RenderMask otherMask) | RenderableComponentInstance | |
| init(utility::ErrorState &errorState) override | RenderableMeshComponentInstance | virtual |
| nap::ComponentInstance::init(utility::ErrorState &errorState) | ComponentInstance | |
| isIDProperty(rtti::Instance &object, const rtti::Property &property) | Object | static |
| isSupported(nap::CameraComponentInstance &camera) const | RenderableComponentInstance | virtual |
| isVisible() const | RenderableComponentInstance | |
| mCameraWorldPosUniform | RenderableMeshComponentInstance | protected |
| mClipRect | RenderableMeshComponentInstance | protected |
| mID | Object | |
| mLineWidth | RenderableMeshComponentInstance | protected |
| mMaterialInstance | RenderableMeshComponentInstance | protected |
| mModelMatUniform | RenderableMeshComponentInstance | protected |
| mNormalMatrixUniform | RenderableMeshComponentInstance | protected |
| mProjectMatUniform | RenderableMeshComponentInstance | protected |
| mRenderableMesh | RenderableMeshComponentInstance | protected |
| mRenderService | RenderableComponentInstance | protected |
| mTransformComponent | RenderableMeshComponentInstance | protected |
| mViewMatUniform | RenderableMeshComponentInstance | protected |
| Object() | Object | |
| Object(Object &)=delete | Object | |
| Object(Object &&)=delete | Object | |
| onDestroy() | Object | virtual |
| onDraw(IRenderTarget &renderTarget, VkCommandBuffer commandBuffer, const glm::mat4 &viewMatrix, const glm::mat4 &projectionMatrix) override | RenderableMeshComponentInstance | protectedvirtual |
| operator=(const Object &)=delete | Object | |
| operator=(Object &&)=delete | Object | |
| RenderableComponentInstance(EntityInstance &entity, Component &resource) | RenderableComponentInstance | |
| RenderableMeshComponentInstance(EntityInstance &entity, Component &component) | RenderableMeshComponentInstance | |
| setClipRect(const math::Rect &rect) | RenderableMeshComponentInstance | |
| setLineWidth(float lineWidth) | RenderableMeshComponentInstance | |
| setMesh(const RenderableMesh &mesh) | RenderableMeshComponentInstance | |
| setVisible(bool visible) | RenderableComponentInstance | |
| update(double deltaTime) | ComponentInstance | virtual |
| ~Object() | Object | virtual |