8 #include "sequencetracksegment.h"
11 #include <nap/resource.h>
12 #include <nap/resourceptr.h>
13 #include <glm/glm.hpp>
33 std::vector<ResourcePtr<SequenceTrackSegment>>
mSegments;
34 float mTrackHeight = 200.0f;
virtual float getMinimumTrackHeight() const
Definition: sequencetrack.h:40
virtual float getUsableTrackHeight() const
Definition: sequencetrack.h:54
std::string mAssignedOutputID
Property: 'Assigned Output ID' Assigned output to this track id.
Definition: sequencetrack.h:32
virtual float getExtendedTrackHeight() const
Definition: sequencetrack.h:47
Definition: sequencetrack.h:22
std::string mName
Property : 'Name' Assigned name to this track.
Definition: sequencetrack.h:31
std::vector< ResourcePtr< SequenceTrackSegment > > mSegments
Property: 'Segments' Vector holding track segments.
Definition: sequencetrack.h:33
Definition: templateapp.h:17
Definition: resource.h:19