canCastShadows() const | LightComponentInstance | |
castsShadows() const | LightComponentInstance | |
ComponentInstance(EntityInstance &entity, Component &resource) | ComponentInstance | |
enable(bool enable) | LightComponentInstance | virtual |
getAngle() const | SpotLightComponentInstance | |
getAttenuation() const | SpotLightComponentInstance | |
getCamera() const | LightComponentInstance | |
getCamera() | LightComponentInstance | |
getColor() const | LightComponentInstance | virtual |
getComponent() const | ComponentInstance | |
getComponent() const | ComponentInstance | |
getEntityInstance() const | ComponentInstance | |
getFalloff() const | SpotLightComponentInstance | |
getFOVClip() const | SpotLightComponentInstance | |
getFrustrum() const | LightComponentInstance | |
getFrustrum() | LightComponentInstance | |
getGnomon() const | LightComponentInstance | |
getGnomon() | LightComponentInstance | |
getIntensity() const | LightComponentInstance | virtual |
getLightDirection() const | LightComponentInstance | |
getLightPosition() const | LightComponentInstance | |
getLightType() const override | SpotLightComponentInstance | virtual |
getShadowMapSize() const | LightComponentInstance | virtual |
getShadowMapType() const override | SpotLightComponentInstance | virtual |
getShadowSpread() const | LightComponentInstance | virtual |
getShadowStrength() const | LightComponentInstance | virtual |
getTransform() const | LightComponentInstance | |
getTransform() | LightComponentInstance | |
hasCamera() const | LightComponentInstance | |
init(utility::ErrorState &errorState) override | SpotLightComponentInstance | virtual |
nap::ComponentInstance::init(utility::ErrorState &errorState) | ComponentInstance | |
isEnabled() const | LightComponentInstance | |
isIDProperty(rtti::Instance &object, const rtti::Property &property) | Object | static |
LightComponentInstance(EntityInstance &entity, Component &resource) | LightComponentInstance | |
mAngle | SpotLightComponentInstance | |
mAttenuation | SpotLightComponentInstance | |
mColor | LightComponentInstance | |
mFalloff | SpotLightComponentInstance | |
mFOVClip | SpotLightComponentInstance | |
mID | Object | |
mIntensity | LightComponentInstance | |
mIsEnabled | LightComponentInstance | protected |
mIsShadowEnabled | LightComponentInstance | protected |
mResource | LightComponentInstance | protected |
mService | LightComponentInstance | protected |
mShadowMapSize | LightComponentInstance | protected |
mShadowSpread | LightComponentInstance | protected |
mShadowStrength | LightComponentInstance | protected |
mSpawnedCamera | LightComponentInstance | protected |
mTransform | LightComponentInstance | protected |
Object() | Object | |
Object(Object &)=delete | Object | |
Object(Object &&)=delete | Object | |
onDestroy() override | LightComponentInstance | virtual |
operator=(const Object &)=delete | Object | |
operator=(Object &&)=delete | Object | |
registerUniformLightProperty(const std::string &memberName) | LightComponentInstance | protected |
setAngle(float angle) | SpotLightComponentInstance | |
setAttenuation(float attenuation) | SpotLightComponentInstance | |
setColor(const RGBColorFloat &color) | LightComponentInstance | |
setFalloff(float falloff) | SpotLightComponentInstance | |
setFOVClip(float clip) | SpotLightComponentInstance | |
setIntensity(float intensity) | LightComponentInstance | |
setShadowSpread(float spread) | LightComponentInstance | virtual |
setShadowStrength(float strength) | LightComponentInstance | virtual |
spawnShadowCamera(const nap::Entity &entity, nap::utility::ErrorState &error) | LightComponentInstance | protected |
SpotLightComponentInstance(EntityInstance &entity, Component &resource) | SpotLightComponentInstance | |
update(double deltaTime) | ComponentInstance | virtual |
~LightComponentInstance() | LightComponentInstance | virtual |
~Object() | Object | virtual |