NAP
Namespaces | Variables
nap::uniform::blinnphongtexture Namespace Reference

Namespaces

 sampler
 

Variables

constexpr const char * ambient = "ambient"
 Ambient color material property. More...
 
constexpr const char * diffuse = "diffuse"
 Diffuse color material property. More...
 
constexpr const char * specular = "specular"
 Specular color material property. More...
 
constexpr const char * fresnel = "fresnel"
 Fresnel [scale, power]. More...
 
constexpr const char * shininess = "shininess"
 Shininess [0, x]. More...
 
constexpr const char * alpha = "alpha"
 Alpha [0, 1]. More...
 
constexpr const char * reflection = "reflection"
 Reflection [0, 1]. More...
 
constexpr const char * environment = "environment"
 Whether to sample an environment map [0, 1]. More...
 
constexpr const char * uboStruct = "UBO"
 UBO that contains all the uniforms. More...
 

Variable Documentation

◆ alpha

constexpr const char* alpha = "alpha"
constexpr

Alpha [0, 1].

◆ ambient

constexpr const char* ambient = "ambient"
constexpr

Ambient color material property.

◆ diffuse

constexpr const char* diffuse = "diffuse"
constexpr

Diffuse color material property.

◆ environment

constexpr const char* environment = "environment"
constexpr

Whether to sample an environment map [0, 1].

◆ fresnel

constexpr const char* fresnel = "fresnel"
constexpr

Fresnel [scale, power].

◆ reflection

constexpr const char* reflection = "reflection"
constexpr

Reflection [0, 1].

◆ shininess

constexpr const char* shininess = "shininess"
constexpr

Shininess [0, x].

◆ specular

constexpr const char* specular = "specular"
constexpr

Specular color material property.

◆ uboStruct

constexpr const char* uboStruct = "UBO"
constexpr

UBO that contains all the uniforms.