#include <samplerdeclaration.h>
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| | SamplerDeclaration (const std::string &name, int binding, VkShaderStageFlagBits stage, EType type, bool shadow) |
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| | SamplerDeclaration (const std::string &name, int binding, VkShaderStageFlagBits stage, EType type, bool shadow, bool isArray, int numElements) |
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◆ EType
| Enumerator |
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| Type_1D | |
| Type_2D | |
| Type_3D | |
| Type_Cube | |
◆ SamplerDeclaration() [1/2]
◆ SamplerDeclaration() [2/2]
| SamplerDeclaration |
( |
const std::string & |
name, |
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int |
binding, |
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VkShaderStageFlagBits |
stage, |
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EType |
type, |
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bool |
shadow, |
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bool |
isArray, |
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int |
numElements |
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) |
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◆ mBinding
◆ mIsArray
◆ mName
◆ mNumElements
◆ mShadow
◆ mStage
| VkShaderStageFlagBits mStage |
◆ mType