8 #include "sequenceeditorgui.h"
9 #include "sequenceeditorguiactions.h"
10 #include "sequenceeditorguiclipboard.h"
13 #include <imgui/imgui.h>
36 bool mIsWindowFocused =
false;
72 float mHorizontalResolution = 100.0f;
ImVec2 mWindowSize
Definition: sequenceeditorguistate.h:48
float mInspectorWidth
Definition: sequenceeditorguistate.h:63
Definition: sequenceeditorguistate.h:23
ImVec2 mCursorPos
Definition: sequenceeditorguistate.h:78
double mMouseCursorTime
Definition: sequenceeditorguistate.h:75
ImVec2 mTimelineControllerPos
Definition: sequenceeditorguistate.h:51
std::string mSequenceName
Definition: sequenceeditorguistate.h:87
float mTimelineWidth
Definition: sequenceeditorguistate.h:54
float mTotalTracksHeight
Definition: sequenceeditorguistate.h:57
ImVec2 mScroll
Definition: sequenceeditorguistate.h:69
float mStepSize
Definition: sequenceeditorguistate.h:60
std::unique_ptr< Action > SequenceActionPtr
Definition: sequenceeditorguiactions.h:53
ImVec2 mWindowPos
Definition: sequenceeditorguistate.h:45
ImVec2 mPrevWindowPos
Definition: sequenceeditorguistate.h:66
ImVec2 mMouseDelta
Definition: sequenceeditorguistate.h:39
ImVec2 mMousePos
Definition: sequenceeditorguistate.h:42
std::unique_ptr< Clipboard > SequenceClipboardPtr
Definition: sequenceeditorguiclipboard.h:153
Definition: templateapp.h:17