8 #include "imgui/imgui.h"
12 #include <utility/dllexport.h>
18 inline constexpr
float dpi = 96.0f;
52 bool mInvertIcon =
false;
61 bool mAntiAliasedLines =
true;
62 bool mAntiAliasedFill =
true;
63 glm::vec2 mWindowPadding = { 10.0, 10.0f };
64 float mWindowRounding = 0.0f;
65 glm::vec2 mFramePadding = { 5.0f, 5.0f };
66 float mFrameRounding = 0.0f;
67 glm::vec2 mItemSpacing = { 12.0f, 6.0f };
68 glm::vec2 mItemInnerSpacing = { 8.0f, 6.0f };
69 float mIndentSpacing = 25.0f;
70 float mScrollbarSize = 13.0f;
71 float mScrollbarRounding = 0.0f;
72 float mGrabMinSize = 5.0f;
73 float mGrabRounding = 0.0f;
74 float mWindowBorderSize = 0.0f;
75 float mPopupRounding = 0.0f;
76 float mChildRounding = 0.0f;
77 glm::vec2 mWindowTitleAlign = { 0.5f, 0.5f };
78 float mPopupBorderSize = 0.0f;
79 float mTabRounding = 0.0f;
80 glm::vec2 mTouchExtraPadding = { 0.0f, 0.0f };