#include <sequenceeditorguiactions.h>
Public Member Functions | |
DraggingPlayerTime (bool wasPlaying, bool wasPaused) | |
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virtual | ~Action ()=default |
template<typename T > | |
bool | isAction () |
template<typename T > | |
T * | getDerived () |
Public Attributes | |
bool | mWasPlaying |
bool | mWasPaused |
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bool | mTakeSnapshot = true |
Action when dragging player controller
DraggingPlayerTime | ( | bool | wasPlaying, |
bool | wasPaused | ||
) |
Constructor
wasPlaying | was the sequence player playing when we started dragging |
wasPaused | was the sequence player paused when we started dragging |
bool mWasPaused |
bool mWasPlaying |