Variables | |
constexpr const char * | glyphSampler = "glyph" |
Name of the 2D sampler that points to the glyph. More... | |
constexpr const char * | uboStruct = "UBO" |
UBO that contains all the uniforms. More... | |
constexpr const char * | textColor = "textColor" |
Text color vec3. More... | |
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constexpr |
Name of the 2D sampler that points to the glyph.
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constexpr |
Text color vec3.
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constexpr |
UBO that contains all the uniforms.