#include <entitycreationparameters.h>
Public Member Functions | |
ClonedComponentResource ()=default | |
ClonedComponentResource (const ComponentResourcePath &path, std::unique_ptr< Component > resource) | |
Public Attributes | |
ComponentResourcePath | mPath |
The path (from the root entity) to the original component that was cloned. More... | |
std::unique_ptr< Component > | mResource |
The cloned component resource. More... | |
Structure used to hold the data necessary to uniquely identify and store a cloned ComponentResource.
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default |
ClonedComponentResource | ( | const ComponentResourcePath & | path, |
std::unique_ptr< Component > | resource | ||
) |
ComponentResourcePath mPath |
The path (from the root entity) to the original component that was cloned.
std::unique_ptr<Component> mResource |
The cloned component resource.