8 #include "samplerinstance.h"
9 #include "uniforminstance.h"
10 #include "bufferbindinginstance.h"
11 #include "shaderconstant.h"
86 SamplerInstance& addSamplerInstance(std::unique_ptr<SamplerInstance> instance);
90 UniformStructInstanceList mUniformRootStructs;
91 BufferBindingInstanceList mBindingInstances;
92 SamplerInstanceList mSamplerInstances;
93 ShaderConstantInstanceList mConstantInstances;
std::function< void()> UniformCreatedCallback
Definition: uniform.h:17
Definition: bufferbindinginstance.h:73
Definition: samplerinstance.h:18
Definition: shaderconstant.h:96
Definition: shadervariabledeclarations.h:95
Definition: templateapp.h:17