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| constexpr const char * | ambient = "ambient" |
| | Ambient color material property. More...
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| constexpr const char * | diffuse = "diffuse" |
| | Diffuse color material property. More...
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| constexpr const char * | specular = "specular" |
| | Specular color material property. More...
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| constexpr const char * | fresnel = "fresnel" |
| | Fresnel [scale, power]. More...
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| constexpr const char * | shininess = "shininess" |
| | Shininess [0, x]. More...
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| constexpr const char * | alpha = "alpha" |
| | Alpha [0, 1]. More...
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| constexpr const char * | reflection = "reflection" |
| | Reflection [0, 1]. More...
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| constexpr const char * | environment = "environment" |
| | Whether to sample an environment map [0, 1]. More...
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| constexpr const char * | uboStruct = "UBO" |
| | UBO that contains all the uniforms. More...
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