8 #include "videoplayer.h"
9 #include "videoaudio.h"
12 #include <audio/utility/safeptr.h>
13 #include <audio/component/audiocomponentbase.h>
21 class VideoAudioComponentInstance;
37 int mChannelCount = 2;
38 bool mProcessAudio =
true;
Definition: signalslot.h:21
Definition: objectptr.h:154
int getChannelCount() const override
Definition: videoaudiocomponent.h:58
Definition: errorstate.h:19
Definition: audiocomponentbase.h:47
VideoAudioComponentInstance(EntityInstance &entity, Component &resource)
Definition: videoaudiocomponent.h:50
Definition: audiocomponentbase.h:31
VideoAudioComponent()
Definition: videoaudiocomponent.h:33
Definition: audiopin.h:197
Definition: component.h:151
Definition: videoplayer.h:58
Definition: templateapp.h:17
OutputPin * getOutputForChannel(int channel) override
Definition: videoaudiocomponent.h:64
Definition: videoaudiocomponent.h:27
Definition: videoaudiocomponent.h:46