#include <videoaudiocomponent.h>
Public Member Functions | |
VideoAudioComponent () | |
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AudioComponentBase () | |
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virtual void | getDependentComponents (std::vector< rtti::TypeInfo > &components) const |
virtual const rtti::TypeInfo | getInstanceType () const =0 |
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Resource () | |
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Object () | |
virtual | ~Object () |
virtual bool | init (utility::ErrorState &errorState) |
virtual void | onDestroy () |
Object (Object &)=delete | |
Object & | operator= (const Object &)=delete |
Object (Object &&)=delete | |
Object & | operator= (Object &&)=delete |
Public Attributes | |
rtti::ObjectPtr< VideoPlayer > | mVideoPlayer = nullptr |
Property: 'VideoPlayer' The video player to output sound from. More... | |
int | mChannelCount = 2 |
Property: 'ChannelCount' The number of channels of audio that will be requested from the Video object, defaults to 2. More... | |
bool | mProcessAudio = true |
Property: 'ProcessAudio' If the audio stream is decoded when available. More... | |
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std::string | mID |
Property: 'mID' unique name of the object. Used as an identifier by the system. More... | |
Additional Inherited Members | |
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static bool | isIDProperty (rtti::Instance &object, const rtti::Property &property) |
Resource part of the VideoAudioComponent, outputs audio from a video stream. Without this component no video-audio is processed and therefore outputted.
int mChannelCount = 2 |
Property: 'ChannelCount' The number of channels of audio that will be requested from the Video object, defaults to 2.
bool mProcessAudio = true |
Property: 'ProcessAudio' If the audio stream is decoded when available.
rtti::ObjectPtr<VideoPlayer> mVideoPlayer = nullptr |
Property: 'VideoPlayer' The video player to output sound from.