#include <sceneservice.h>
Public Types | |
using | SceneSet = std::unordered_set< Scene * > |
Public Member Functions | |
SceneService (ServiceConfiguration *configuration) | |
virtual | ~SceneService ()=default |
const SceneSet & | getScenes () const |
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UNPREFIXED_MODULE_NAME_INPUTCASE | Service (ServiceConfiguration *configuration) |
virtual void | getDependentServices (std::vector< rtti::TypeInfo > &dependencies) override |
virtual bool | init (nap::utility::ErrorState &errorState) override |
virtual void | shutdown () override |
Service (ServiceConfiguration *configuration) | |
virtual | ~Service () |
Core & | getCore () |
const Core & | getCore () const |
std::string | getTypeName () const |
const Module & | getModule () const |
Service (Service &)=delete | |
Service & | operator= (const Service &)=delete |
Service (Service &&)=delete | |
Service & | operator= (Service &&)=delete |
Protected Member Functions | |
virtual void | registerObjectCreators (rtti::Factory &factory) override |
virtual void | update (double deltaTime) override |
virtual void | postUpdate (double deltaTime) override |
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virtual void | getDependentServices (std::vector< rtti::TypeInfo > &dependencies) |
virtual void | created () |
virtual bool | init (utility::ErrorState &error) |
virtual void | preUpdate (double deltaTime) |
virtual void | preShutdown () |
virtual void | shutdown () |
virtual void | preResourcesLoaded () |
virtual void | postResourcesLoaded () |
template<typename SERVICE_CONFIG > | |
SERVICE_CONFIG * | getConfiguration () |
template<typename SERVICE_CONFIG > | |
const SERVICE_CONFIG * | getConfiguration () const |
std::string | getIniFilePath () const |
std::string | getIniFilePath (const std::string &appendix) const |
Manages all the currently loaded scenes and updates the transform hierarchy from the root of every scene. Transformation updates are performed after application update.
SceneService | ( | ServiceConfiguration * | configuration | ) |
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virtualdefault |
const SceneSet& getScenes | ( | ) | const |
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overrideprotectedvirtual |
Recursively updates the transform hierarchy for all scenes
Reimplemented from Service.
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overrideprotectedvirtual |
Object creation registration
Reimplemented from Service.
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overrideprotectedvirtual |
Updates all scenes.
Reimplemented from Service.