#include <cameracontroller.h>
Public Member Functions | |
virtual void | getDependentComponents (std::vector< rtti::TypeInfo > &components) const override |
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virtual const rtti::TypeInfo | getInstanceType () const =0 |
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Resource () | |
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Object () | |
virtual | ~Object () |
virtual bool | init (utility::ErrorState &errorState) |
virtual void | onDestroy () |
Object (Object &)=delete | |
Object & | operator= (const Object &)=delete |
Object (Object &&)=delete | |
Object & | operator= (Object &&)=delete |
Public Attributes | |
nap::EntityPtr | mLookAtTarget |
Property: 'LookAtTarget' Object to look at, used by the orbit and ortho controller. More... | |
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std::string | mID |
Property: 'mID' unique name of the object. Used as an identifier by the system. More... | |
Additional Inherited Members | |
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static bool | isIDProperty (rtti::Instance &object, const rtti::Property &property) |
Resource part of the camera controller. The camera controller allows for switching between various controllers, ie: the nap::FirstPersonController, nap::OrbitController, and nap::OrthoController. It holds a pointer to an entity to look at when the orbit or ortho controller is selected.
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overridevirtual |
Returns the controllers this component depends upon.
components | the various controllers this component depends upon. |
Reimplemented from Component.
nap::EntityPtr mLookAtTarget |
Property: 'LookAtTarget' Object to look at, used by the orbit and ortho controller.