#include <parametermat.h>
Public Member Functions | |
virtual void | setValue (const Parameter &value) override |
void | setValue (T value) |
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const std::string | getDisplayName () const |
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Resource () | |
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Object () | |
virtual | ~Object () |
virtual bool | init (utility::ErrorState &errorState) |
virtual void | onDestroy () |
Object (Object &)=delete | |
Object & | operator= (const Object &)=delete |
Object (Object &&)=delete | |
Object & | operator= (Object &&)=delete |
Public Attributes | |
T | mValue |
Property: 'Value' the value of this parameter. More... | |
Signal< T > | valueChanged |
Signal that's raised when the value changes. More... | |
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std::string | mName |
Property 'Name': The name of this property. The name is separate from the ID and doesn't have to be unique. More... | |
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std::string | mID |
Property: 'mID' unique name of the object. Used as an identifier by the system. More... | |
Additional Inherited Members | |
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static bool | isIDProperty (rtti::Instance &object, const rtti::Property &property) |
A numeric matrix parameter can hold glm::mat3 and glm::mat4 The values associated with the matrix are clamped to the specified min and max bounds.
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overridevirtual |
Set the value of this enum from another parameter
value | The parameter to set the value from |
Implements Parameter.
void setValue | ( | T | value | ) |
Set the value of this parameter. Will raise the valueChanged signal if the value actually changes.
value | The value to set |
T mValue |
Property: 'Value' the value of this parameter.