#include <inputevent.h>
Public Member Functions | |
ControllerButtonPressEvent (int deviceID, EControllerButton button, int buttonID) | |
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ControllerButtonEvent (int deviceID, EControllerButton button, int buttonID) | |
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ControllerEvent (int deviceID) | |
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virtual | ~Event ()=default |
Event ()=default | |
Event (const Event &)=delete | |
Event & | operator= (const Event &)=delete |
Additional Inherited Members | |
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EControllerButton | mButton = EControllerButton::UNKNOWN |
Mapped button, unknown when no mapping is provided. More... | |
int | mButtonID = -1 |
Hardware button id, available when no button mapping is provided (UNKNOWN) More... | |
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int | mDeviceID = -1 |
Hardware device if of controller. More... | |
Defines a controller button press event This event is created when a button on a joystick or controller is pressed
ControllerButtonPressEvent | ( | int | deviceID, |
EControllerButton | button, | ||
int | buttonID | ||
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