#include <polyline.h>
Public Member Functions | |
| Line (nap::Core &core) | |
| virtual bool | init (utility::ErrorState &errorState) override |
| virtual bool | isClosed () const override |
Public Member Functions inherited from PolyLine | |
| PolyLine (nap::Core &core) | |
| virtual MeshInstance & | getMeshInstance () override |
| virtual const MeshInstance & | getMeshInstance () const override |
| Vec3VertexAttribute & | getPositionAttr () |
| const Vec3VertexAttribute & | getPositionAttr () const |
| Vec4VertexAttribute & | getColorAttr () |
| const Vec4VertexAttribute & | getColorAttr () const |
| Vec3VertexAttribute & | getNormalAttr () |
| const Vec3VertexAttribute & | getNormalAttr () const |
| Vec3VertexAttribute & | getUvAttr () |
| const Vec3VertexAttribute & | getUvAttr () const |
| template<typename T > | |
| void | getValue (const VertexAttribute< T > &attr, float location, T &outValue) const |
| template<typename T > | |
| void | getValue (const std::map< float, int > &distanceMap, const VertexAttribute< T > &attr, float location, T &outValue) const |
| void | getNormal (const std::map< float, int > &distanceMap, const Vec3VertexAttribute &attr, float location, glm::vec3 &outValue) const |
| float | getDistances (std::map< float, int > &outDistances) const |
Public Member Functions inherited from Resource | |
| Resource () | |
Public Member Functions inherited from Object | |
| Object () | |
| virtual | ~Object () |
| virtual void | onDestroy () |
| Object (Object &)=delete | |
| Object & | operator= (const Object &)=delete |
| Object (Object &&)=delete | |
| Object & | operator= (Object &&)=delete |
Public Attributes | |
| glm::vec3 | mStart = { -0.5f, 0.0f, 0.0f } |
| Property: 'Start' location of the line. More... | |
| glm::vec3 | mEnd = { 0.5f, 0.0f, 0.0f } |
| Property: 'End' location of the line. More... | |
| bool | mClosed = false |
| Property: 'Closed' if the line is considered closed. More... | |
| int | mVertexCount = 2 |
| Property: 'Vertices' number of line vertices, defaults to two. More... | |
Public Attributes inherited from PolyLine | |
| PolyLineProperties | mLineProperties |
Public Attributes inherited from Object | |
| std::string | mID |
| Property: 'mID' unique name of the object. Used as an identifier by the system. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from Object | |
| static bool | isIDProperty (rtti::Instance &object, const rtti::Property &property) |
Static Protected Member Functions inherited from PolyLine | |
| static void | createVertexAttributes (MeshInstance &instance) |
Protected Attributes inherited from PolyLine | |
| std::unique_ptr< MeshInstance > | mMeshInstance |
| RenderService * | mRenderService = nullptr |
Simple line from a to b. The uv coordinates are derived from start and end position of the line (x, y coordinates). The normals are perpendicular to the direction of the line, ie: cross({0,0,1}, normalize(End-Start)))
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overridevirtual |
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overridevirtual |
Implements PolyLine.
| bool mClosed = false |
Property: 'Closed' if the line is considered closed.
| glm::vec3 mEnd = { 0.5f, 0.0f, 0.0f } |
Property: 'End' location of the line.
| glm::vec3 mStart = { -0.5f, 0.0f, 0.0f } |
Property: 'Start' location of the line.
| int mVertexCount = 2 |
Property: 'Vertices' number of line vertices, defaults to two.