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Public Attributes | List of all members
RenderBloomComponent Class Reference

#include <renderbloomcomponent.h>

Public Attributes

ResourcePtr< RenderTexture2DmInputTexture = nullptr
 Property: 'InputTexture' the input color texture, must be copyable. More...
 
ResourcePtr< RenderTexture2DmOutputTexture = nullptr
 Property: 'OutputTexture' the output color texture. More...
 
EBlurSamples mKernel = EBlurSamples::X5
 Property: 'Kernel' the blur kernel. More...
 
uint mPassCount = 1
 Property: 'PassCount' the number of combined horizontal/vertical passes. More...
 
- Public Attributes inherited from RenderableComponent
bool mVisible = true
 Property: 'Visible' if this object is rendered to target by the render service. More...
 
ResourcePtr< RenderLayermLayer
 Property: 'Layer' the render layer assigned to this component. More...
 
std::vector< ResourcePtr< RenderTag > > mTags
 Property: 'Tags' List of tags specifying the category this render component belongs to. More...
 
- Public Attributes inherited from Object
std::string mID
 Property: 'mID' unique name of the object. Used as an identifier by the system. More...
 

Additional Inherited Members

- Public Member Functions inherited from Component
virtual void getDependentComponents (std::vector< rtti::TypeInfo > &components) const
 
virtual const rtti::TypeInfo getInstanceType () const =0
 
- Public Member Functions inherited from Resource
 Resource ()
 
- Public Member Functions inherited from Object
 Object ()
 
virtual ~Object ()
 
virtual bool init (utility::ErrorState &errorState)
 
virtual void onDestroy ()
 
 Object (Object &)=delete
 
Objectoperator= (const Object &)=delete
 
 Object (Object &&)=delete
 
Objectoperator= (Object &&)=delete
 
- Static Public Member Functions inherited from Object
static bool isIDProperty (rtti::Instance &object, const rtti::Property &property)
 

Description

Pre- or post-processing effect that blurs the input texture at a downsampled resolution into internally managed rendertargets.

Resource-part of RenderBloomComponentInstance.

Inheritance diagram for RenderBloomComponent:
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Collaboration diagram for RenderBloomComponent:
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Member Data Documentation

◆ mInputTexture

ResourcePtr<RenderTexture2D> mInputTexture = nullptr

Property: 'InputTexture' the input color texture, must be copyable.

◆ mKernel

Property: 'Kernel' the blur kernel.

◆ mOutputTexture

ResourcePtr<RenderTexture2D> mOutputTexture = nullptr

Property: 'OutputTexture' the output color texture.

◆ mPassCount

uint mPassCount = 1

Property: 'PassCount' the number of combined horizontal/vertical passes.