#include <zoompancontroller.h>
Public Member Functions | |
| virtual void | getDependentComponents (std::vector< rtti::TypeInfo > &components) const override |
Public Member Functions inherited from Component | |
| virtual const rtti::TypeInfo | getInstanceType () const =0 |
Public Member Functions inherited from Resource | |
| Resource () | |
Public Member Functions inherited from Object | |
| Object () | |
| virtual | ~Object () |
| virtual bool | init (utility::ErrorState &errorState) |
| virtual void | onDestroy () |
| Object (Object &)=delete | |
| Object & | operator= (const Object &)=delete |
| Object (Object &&)=delete | |
| Object & | operator= (Object &&)=delete |
Public Attributes | |
| nap::ResourcePtr< RenderWindow > | mRenderWindow = nullptr |
| Property: 'Window' The window that displays the texture. More... | |
| float | mZoomSpeed = 1.0f |
| Property: "ZoomSpeed" The speed with which to zoom. More... | |
Public Attributes inherited from Object | |
| std::string | mID |
| Property: 'mID' unique name of the object. Used as an identifier by the system. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from Object | |
| static bool | isIDProperty (rtti::Instance &object, const rtti::Property &property) |
2D texture zoom and pan camera controller.
Allows for freely moving around and zooming into a 2D texture using an orthographic camera. Use the 'frameTexture' function to adjust the scale and position of your texture, ensuring it fits perfectly in the viewport.
This component updates the projection and transform matrix of an orthographic camera, based on pointer input events. It therefore requires the following components to be present on the same entity.
After calling 'frameTexture':
Not calling 'frameTexture' allows you to use your own texture scale and orthographic camera settings. Note that for the component to work properly it can't have any parent transform, if it does the the result is undefined.
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overridevirtual |
Get a list of all component types that this component is dependent on (i.e. must be initialized before this one)
| components | the components this object depends on |
Reimplemented from Component.
| nap::ResourcePtr<RenderWindow> mRenderWindow = nullptr |
Property: 'Window' The window that displays the texture.
| float mZoomSpeed = 1.0f |
Property: "ZoomSpeed" The speed with which to zoom.