#include </opt/build/repo/nap/system_modules/napfft/src/fftaudionodecomponent.h>
Public Member Functions | |
FFTAudioNodeComponent () | |
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virtual void | getDependentComponents (std::vector< rtti::TypeInfo > &components) const |
virtual const rtti::TypeInfo | getInstanceType () const =0 |
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Resource () | |
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Object () | |
virtual | ~Object () |
virtual bool | init (utility::ErrorState &errorState) |
virtual void | onDestroy () |
Object (Object &)=delete | |
Object & | operator= (const Object &)=delete |
Object (Object &&)=delete | |
Object & | operator= (Object &&)=delete |
Public Attributes | |
nap::ComponentPtr< audio::AudioComponentBase > | mInput |
Property: 'Input' The component whose audio output will be measured. More... | |
FFTBuffer::EOverlap | mOverlaps = FFTBuffer::EOverlap::One |
Property: 'Overlaps' Number of overlaps, more increases fft precision in exchange for performance. More... | |
int | mChannel = 0 |
Property: 'Channel' Channel of the input that will be analyzed. More... | |
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std::string | mID |
Property: 'mID' unique name of the object. Used as an identifier by the system. More... | |
Additional Inherited Members | |
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static bool | isIDProperty (rtti::Instance &object, const rtti::Property &property) |
Component to measure the fft of the audio signal from an audio component.
int mChannel = 0 |
Property: 'Channel' Channel of the input that will be analyzed.
Property: 'Input' The component whose audio output will be measured.
FFTBuffer::EOverlap mOverlaps = FFTBuffer::EOverlap::One |
Property: 'Overlaps' Number of overlaps, more increases fft precision in exchange for performance.