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Public Member Functions | List of all members
BufferBindingNumeric Class Reference

#include <bufferbinding.h>

Public Member Functions

virtual bool init (utility::ErrorState &errorState) override
 
const GPUBufferNumericgetBuffer () const
 
- Public Member Functions inherited from BufferBinding
virtual int getCount () const
 
virtual size_t getSize () const
 
const GPUBuffergetBuffer () const
 
- Public Member Functions inherited from Resource
 Resource ()
 
- Public Member Functions inherited from Object
 Object ()
 
virtual ~Object ()
 
virtual void onDestroy ()
 
 Object (Object &)=delete
 
Objectoperator= (const Object &)=delete
 
 Object (Object &&)=delete
 
Objectoperator= (Object &&)=delete
 

Additional Inherited Members

- Static Public Member Functions inherited from Object
static bool isIDProperty (rtti::Instance &object, const rtti::Property &property)
 
- Public Attributes inherited from BufferBinding
std::string mName
 Property: 'Name' name of buffer binding uniform in shader. More...
 
- Public Attributes inherited from Object
std::string mID
 Property: 'mID' unique name of the object. Used as an identifier by the system. More...
 
- Protected Attributes inherited from BufferBinding
const GPUBuffermBuffer = nullptr
 

Description

Base class of all numeric value typed buffer bindings.

Inheritance diagram for BufferBindingNumeric:
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Collaboration diagram for BufferBindingNumeric:
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Member Function Documentation

◆ getBuffer()

const GPUBufferNumeric* getBuffer ( ) const
Returns
a pointer to the buffer, nullptr if not set

◆ init()

virtual bool init ( utility::ErrorState errorState)
overridevirtual

Ensures the buffer is set

Parameters
errorStatecontains the error if the binding can't be initialized
Returns
if the binding initialized

Reimplemented from BufferBinding.

Reimplemented in TypedBufferBindingNumeric< T >.