#include <inputcomponent.h>
Public Member Functions | |
| KeyInputComponentInstance (EntityInstance &entity, Component &resource) | |
Public Member Functions inherited from InputComponentInstance | |
| InputComponentInstance (EntityInstance &entity, Component &resource) | |
Public Member Functions inherited from ComponentInstance | |
| ComponentInstance (EntityInstance &entity, Component &resource) | |
| virtual void | update (double deltaTime) |
| nap::EntityInstance * | getEntityInstance () const |
| nap::Component * | getComponent () const |
| template<typename T > | |
| T * | getComponent () const |
| virtual bool | init (utility::ErrorState &errorState) |
| virtual bool | init (utility::ErrorState &errorState) |
Public Member Functions inherited from Object | |
| Object () | |
| virtual | ~Object () |
| virtual void | onDestroy () |
| Object (Object &)=delete | |
| Object & | operator= (const Object &)=delete |
| Object (Object &&)=delete | |
| Object & | operator= (Object &&)=delete |
Public Attributes | |
| Signal< const KeyPressEvent & > | pressed |
| Signal emitted when a key is pressed. More... | |
| Signal< const KeyReleaseEvent & > | released |
| Signal emitted when a key is released. More... | |
Public Attributes inherited from Object | |
| std::string | mID |
| Property: 'mID' unique name of the object. Used as an identifier by the system. More... | |
Protected Member Functions | |
| virtual void | trigger (const nap::InputEvent &inEvent) override |
Additional Inherited Members | |
Static Public Member Functions inherited from Object | |
| static bool | isIDProperty (rtti::Instance &object, const rtti::Property &property) |
Input component that receives keyboard press and release events. Register to the various signals to receive key events.
| KeyInputComponentInstance | ( | EntityInstance & | entity, |
| Component & | resource | ||
| ) |
|
overrideprotectedvirtual |
This function is called by an InputRouter derived class if it decides to route the input to this component. Implement this function in a derived class to handle input.
| inEvent | An InputEvent-derived class. Use RTTI queries to test the type of event and to retrieve data from it. |
Implements InputComponentInstance.
| Signal<const KeyPressEvent&> pressed |
Signal emitted when a key is pressed.
| Signal<const KeyReleaseEvent&> released |
Signal emitted when a key is released.