NAP
Public Member Functions | List of all members
InputComponentInstance Class Referenceabstract

#include <inputcomponent.h>

Public Member Functions

 InputComponentInstance (EntityInstance &entity, Component &resource)
 
virtual void trigger (const nap::InputEvent &inEvent)=0
 
- Public Member Functions inherited from ComponentInstance
 ComponentInstance (EntityInstance &entity, Component &resource)
 
virtual void update (double deltaTime)
 
nap::EntityInstancegetEntityInstance () const
 
nap::ComponentgetComponent () const
 
template<typename T >
T * getComponent () const
 
virtual bool init (utility::ErrorState &errorState)
 
virtual bool init (utility::ErrorState &errorState)
 
- Public Member Functions inherited from Object
 Object ()
 
virtual ~Object ()
 
virtual void onDestroy ()
 
 Object (Object &)=delete
 
Objectoperator= (const Object &)=delete
 
 Object (Object &&)=delete
 
Objectoperator= (Object &&)=delete
 

Additional Inherited Members

- Static Public Member Functions inherited from Object
static bool isIDProperty (rtti::Instance &object, const rtti::Property &property)
 
- Public Attributes inherited from Object
std::string mID
 Property: 'mID' unique name of the object. Used as an identifier by the system. More...
 

Description

Base class for all input components. The trigger function is called when an InputRouter-derived class decides to route the input to this specific component.

Inheritance diagram for InputComponentInstance:
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Collaboration diagram for InputComponentInstance:
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Constructor & Destructor Documentation

◆ InputComponentInstance()

InputComponentInstance ( EntityInstance entity,
Component resource 
)

Member Function Documentation

◆ trigger()

virtual void trigger ( const nap::InputEvent inEvent)
pure virtual

This function is called by an InputRouter derived class if it decides to route the input to this component. Implement this function in a derived class to handle input.

Parameters
inEventAn InputEvent-derived class. Use RTTI queries to test the type of event and to retrieve data from it.

Implemented in ControllerInputComponentInstance, TouchInputComponentInstance, PointerInputComponentInstance, and KeyInputComponentInstance.