9 #include <audio/utility/safeptr.h>
12 #include <audio/component/audiocomponentbase.h>
13 #include <audio/node/inputnode.h>
14 #include <audio/node/multiplynode.h>
15 #include <audio/node/controlnode.h>
21 class AudioInputComponentInstance;
38 bool mAllowOutOfBoundChannels =
true;
75 std::vector<SafeOwner<Node>> mInputNodes;
76 std::vector<SafeOwner<MultiplyNode>> mGainNodes;
Definition: errorstate.h:19
Definition: audiocomponentbase.h:47
Definition: audiocomponentbase.h:31
float ControllerValue
Definition: audiotypes.h:113
Definition: audiopin.h:197
Definition: component.h:151
Definition: templateapp.h:17